Task and constraints
GhosTy.
Project case study4 / 7Self-initiated concept

Booking service

Тиходаль

A beautiful place you can actually reach in a couple of hours.

I designed a mobile-first short-trip search with map, calendar and a transparent booking builder.

Тиходаль visual systemWorking frontend prototype
1

Task and constraints

My roleStructure, UX/UI, art direction, frontend
PeriodPersonal project, 2026
IndustryTravel marketplace
Problem

Conventional search starts with a region and leaves travel-time calculation to the guest. The platform must also hold inventory and avoid double booking.

Audience

City residents planning spontaneous short weekend escapes.

What I solved

My goal was to make travel time a first-class filter and carry the mobile journey from idea to a clear booking.

Prototype scope

These figures describe concept coverage, not business results.
up to 2 hcore search intent
15 minhold scenario
mobile firstprimary context
2

Key decisions

Each decision answers a specific product question instead of existing for visual effect.

1

Time before region

I begin with a realistic journey duration, then refine property type, dates and budget.

2

The map explains choice

Route, duration and reachable area appear with results without overwhelming the phone screen.

3

Booking as a state system

I expose hold, extras, total and error recovery instead of designing only the happy path.

3

What you can test

Capabilities marked “Available in the demo” open their exact working screen.

4

Interface foundation

The material behind the product structure, states and logic.

1

Booking state machine

2

Commission model

3

Role matrix

5 / Working prototype

Open interactive prototype

The core journey works in the browser. This is a demonstration build: entered data is neither sent nor stored.

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